SURREAL DREAMY ACTION RPG ROGUELIKE!! | Let's Try: Dreamscaper (FULL RELEASE) | Gameplay



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By night, delve deep into your subconscious and discover powerful artifacts to conquer your nightmares. By day, explore the city of Redhaven and build relationships to unlock the power of your dreams. DREAM. DIE. WAKE. REPEAT.

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Dreamscaper is an endlessly replayable Action Roguelike with a waking/dreaming gameplay cycle. By night, delve deep into your subconscious, facing nightmares in an ever-changing world filled with unique items, abilities, and challenges. By day, explore the city of Redhaven, build relationships and unlock permanent upgrades in order to take on the next dream stronger than ever.
Features
Lean into the nightmares and make the rush of permadeath your ally.
Use lucid powers to manipulate the elements, warp space, and even control time itself.
Battle bosses that embody Isolation, Fear, Negativity, Loss and more.
Upgrade a multitude of surreal items and discover powerful artifacts.
Live Cassidy’s waking life and uncover the mystery of her story.

#Dreamscaper

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14 thoughts on “SURREAL DREAMY ACTION RPG ROGUELIKE!! | Let's Try: Dreamscaper (FULL RELEASE) | Gameplay”

  1. This game is dope. I only have one complaint. The runs are a little too long. Multiple runs in one session tends to become tiresome. This is a game best played in one run, then move on to something else or take a break and then play another run. Back to back runs become a slog.

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  2. Noooo, Reto, why must you always review such good games? 😀
    I played this a while back as a free demo. It was cool and all, but I wasn´t going to buy it.
    This full release now, that´ll leave me with a lighter wallet. Again. Thanks Reto.
    Maybe…

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  3. I haven't watched any dreamscaper since Colbalt did an early access play sometime last year, so it is cool to see where the game is now (and confusing when I am thinking that Retro is missing some specific gameplay that probably just isn't in the build anymore).
    That said, the amount of ghostly things in the environments that are hiding in each scene and he completely doesn't see makes me excited to see discovered, if more vids are incoming, that is.

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  4. I did like Dreamscaper ok. It didn't really do anything wrong, especially in the combat portions. Weirdly, it was the awake-real life sections that kinda made me go "hmmm am I interested in sticking with this." I ended up refunding it, although from all accounts I've heard that the combat is challenging and satisfying.

    Also if you haven't done so already I'd love to see you try Dodgeball Academia. It's a really fun modernization of the old NES Super Dodge Ball.

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